Enter the world of 'Second Life'
Issue date: 2/29/08 Section: News
In addition to using "Second Life" in the classroom, Western's Faculty Innovators, a 24-month faculty professional development program, will use the virtual world for workshops and collaborating with other professionals. The college will also maintain a virtual presence where prospective students can learn more about Western, COEHS programs and university events.
"We have a central goal to provide a challenging and supportive learning environment that is widely recognized as meeting the new technological demands of a global society," COEHS Dean Bonnie Smith-Skripps said. "By becoming a tenant in 'Second Life,' we will be able to foster greater research and development in teaching with technology in the education and human services field."
Other Western faculty entering the world of virtual reality as a teaching tool include social work associate professor Karen Zellmann, who will use "Second Life" as a mode for her students to participate in role playing and mock interview situations. Students will provide supportive counseling to clients (other avatars) in "Second Life." Jim Allen, art, is currently using "Second Life's" Virtual Harlem project to display art and lesson plan ideas. Virtual Harlem is a learning environment that lets students experience the Harlem Renaissance of the 1920s and '30s.
For more information on COEHS' latest venture, contact Sweet at 309/298-2993 or DR-Sweet@wiu.edu.
- University Relations
"We have a central goal to provide a challenging and supportive learning environment that is widely recognized as meeting the new technological demands of a global society," COEHS Dean Bonnie Smith-Skripps said. "By becoming a tenant in 'Second Life,' we will be able to foster greater research and development in teaching with technology in the education and human services field."
Other Western faculty entering the world of virtual reality as a teaching tool include social work associate professor Karen Zellmann, who will use "Second Life" as a mode for her students to participate in role playing and mock interview situations. Students will provide supportive counseling to clients (other avatars) in "Second Life." Jim Allen, art, is currently using "Second Life's" Virtual Harlem project to display art and lesson plan ideas. Virtual Harlem is a learning environment that lets students experience the Harlem Renaissance of the 1920s and '30s.
For more information on COEHS' latest venture, contact Sweet at 309/298-2993 or DR-Sweet@wiu.edu.
- University Relations
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posted 9/02/08 @ 5:21 AM CST
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